Marvel’s Spider-Man 2 delves into dual protagonist design

The article discusses the challenges of designing a game with multiple playable characters, using Spider-Man: Miles Morales as an example. The developers had to create unique assets and animations for each character, as well as design a system that would allow players to switch between characters seamlessly. They also had to make sure that the game was still fun and engaging, even with the added complexity of multiple characters. The article concludes by discussing the efficiencies that the developers were able to implement, such as reusing assets and animations where possible.

Link to the original story: https://www.gamedeveloper.com/design/digging-into-the-dual-protagonist-design-of-i-marvel-s-spider-man-2-i-

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